Hi! I’m Riley, an indie developer, artist, writer, musician, and sound designer behind Greenberry Studios.
I’m currently working on CONSUMED!, a food-themed roguelite full of weird enemies, chaotic items, boss fights, original music, weird sound effects, and suspiciously aggressive produce.
I like making games that are funny, a little gross, a little dark, and full of personality. I’m drawn to cute things with dangerous undertones, horror-comedy, oddball character designs, and handmade worlds that feel alive.
Thanks for checking out my work!